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Do you think one of you could teach me coding?
It's for a project that I want to do with a friend... I'll pay Viz.
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Do you think one of you could teach me coding?

 

07-20-12 07:03 PM
The Planned Accident is Offline
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Well, me and my friend just started up this project, and we're going to design/hack a game or two. I won't reveal anything about it right away, but if all goes well, it'll be pretty awesome. Anyways, I was wondering if one of you could teach me some coding. You'll need to put in some time and really try, and you know, just be there. DON'T SAY YOU'LL TEACH ME AND THEN SUDDENLY GO INACTIVE (Unless it's a real emergency. Post in this thread if you REALLY have to go.)Please..) So... I'll pay Viz... So.. Please help me.
Well, me and my friend just started up this project, and we're going to design/hack a game or two. I won't reveal anything about it right away, but if all goes well, it'll be pretty awesome. Anyways, I was wondering if one of you could teach me some coding. You'll need to put in some time and really try, and you know, just be there. DON'T SAY YOU'LL TEACH ME AND THEN SUDDENLY GO INACTIVE (Unless it's a real emergency. Post in this thread if you REALLY have to go.)Please..) So... I'll pay Viz... So.. Please help me.
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07-20-12 08:17 PM
Lazlo Falconi is Offline
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Sorry man, I don't think anyone is going to help you. At least not here. Very few on Vizzed have the know-how to hack a game, and those that do don't really have time to help you out. And even if you find someone who will agree to help, they'll just flake out on you, like you said. I would suggest not starting with a project you want to finish. Just try to help others with their projects and learn the ropes first, then you may have an easier time of figuring things out.

I can't directly link you to more helpful forums, but the words jul, board2 and smwc should help you find more helpful communities. Good luck on your project.

And oh yeah, I'm moving this to game hacking.
Sorry man, I don't think anyone is going to help you. At least not here. Very few on Vizzed have the know-how to hack a game, and those that do don't really have time to help you out. And even if you find someone who will agree to help, they'll just flake out on you, like you said. I would suggest not starting with a project you want to finish. Just try to help others with their projects and learn the ropes first, then you may have an easier time of figuring things out.

I can't directly link you to more helpful forums, but the words jul, board2 and smwc should help you find more helpful communities. Good luck on your project.

And oh yeah, I'm moving this to game hacking.
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08-30-12 03:16 PM
Lumian is Offline
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I'm just going to be utterly frank with you.

You can't. Not in the time frame you're doubtlessly hoping for. Real game hacking requires knowledge of Assembly, which also requires computer hardware knowledge and really a good deal of programming experience to begin with (because assembly is A LOT harder than languages like C++ and easier to make nasty errors with). To even CONSIDER making your own game, with your own programming skills (not tools someone else made), would require months of dedicated study at least.

If you really want to learn programming, I can point you to some resources and guides on how to get setup to teach yourself (and you can always ask me questions). But I will not personally teach anyone who is not demonstrably dedicated (having spent a good month or so at least trying to learn themselves like most of us do) and most /real/ programmers won't either. That's what programming classes are for - to teach those not motivated enough to teach themselves.

I do not recommend you even consider tackling assembly for several months until you have some experience. Even if you do... it'll be months before you figure out how to hack a game. Programming, and hacking especially, is not magic. A lot of time is spent acquiring knowledge before something on the level of a real game is ever attempted.

If you STILL want to make a game, but don't want to spend the time learning /real/ computer science skills, I recommend: http://www.thegamecreators.com/?m=view_product&id=2000&page=free ... DarkBasic Pro. It is a game engine with a procedural scripting language on top of it that allows you to program your own games easier and faster than real programming requires. There's also no risk of you blowing up your own PC like with assembly. It /isn't/ real programming BUT it gives you experience with programming with 'languages' and provides encouragement by making it easy to see results quickly. It is programming with training wheels basically and its good. You cannot hack games with this (you cannot hack games without assembly really), but you can make your own. I suggest you use the forums and guides on that website and also the help files and guides in the program itself to learn how to use it.

Best of luck!
I'm just going to be utterly frank with you.

You can't. Not in the time frame you're doubtlessly hoping for. Real game hacking requires knowledge of Assembly, which also requires computer hardware knowledge and really a good deal of programming experience to begin with (because assembly is A LOT harder than languages like C++ and easier to make nasty errors with). To even CONSIDER making your own game, with your own programming skills (not tools someone else made), would require months of dedicated study at least.

If you really want to learn programming, I can point you to some resources and guides on how to get setup to teach yourself (and you can always ask me questions). But I will not personally teach anyone who is not demonstrably dedicated (having spent a good month or so at least trying to learn themselves like most of us do) and most /real/ programmers won't either. That's what programming classes are for - to teach those not motivated enough to teach themselves.

I do not recommend you even consider tackling assembly for several months until you have some experience. Even if you do... it'll be months before you figure out how to hack a game. Programming, and hacking especially, is not magic. A lot of time is spent acquiring knowledge before something on the level of a real game is ever attempted.

If you STILL want to make a game, but don't want to spend the time learning /real/ computer science skills, I recommend: http://www.thegamecreators.com/?m=view_product&id=2000&page=free ... DarkBasic Pro. It is a game engine with a procedural scripting language on top of it that allows you to program your own games easier and faster than real programming requires. There's also no risk of you blowing up your own PC like with assembly. It /isn't/ real programming BUT it gives you experience with programming with 'languages' and provides encouragement by making it easy to see results quickly. It is programming with training wheels basically and its good. You cannot hack games with this (you cannot hack games without assembly really), but you can make your own. I suggest you use the forums and guides on that website and also the help files and guides in the program itself to learn how to use it.

Best of luck!
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(edited by Lumian on 08-30-12 03:19 PM)    

08-30-12 03:31 PM
Jordanv78 is Offline
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The Planned Accident : I'm sorry to tell you this, but you aren't going to be able to learn how to do any programming from someone over PM's or over a internet message board. Programming is something that you have to study to understand. You are better off watching videos and reading as much as you can regarding the subject. Take a few courses at your local Community College or at your school.
The Planned Accident : I'm sorry to tell you this, but you aren't going to be able to learn how to do any programming from someone over PM's or over a internet message board. Programming is something that you have to study to understand. You are better off watching videos and reading as much as you can regarding the subject. Take a few courses at your local Community College or at your school.
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