Graphics: 8/10
Pretty advanced for a NES game. But the 8-bit graphics kinda make you forget how great looking other systems are. All of the enemies, bosses, characters, and animations are great. The magic looks really good, and they made the basic attack animation cool. The draw-back is that in the over-world, the sprites are a little vague. If they have the technology to make the battle animations good, then why not make the over-world just as good? Other than that, its very good.
Sound: 10/10
Amazing soundtracks that take you on a nostalgic trip. They are all catchy and match the setting. Most of the time. The battle themes are a step up from previous games, both random battle and boss battles.
Addictive: 7/10
Great at first, but once you get all the weapons and get all the extras done, there's really nothing to do. But otherwise... it will keep you engaged for a long time. I always find myself playing for at least an hour a time. I spend a lot of time exploring different spell formations and jobs.
Dept: 10/10
So many things to do and explore. Weapons, bosses, jobs, spells, enemies... you get the idea. There is no way to get EVERYTHING done in the game without spending hours of game-time.
Story: 5/10
Besides the extra story they added in, its just one all over again. Collect/light the crystals, and then fight some random boss that is never spoken about until the last area. There is not much dialogue, and it just makes no sense most of the time.
Difficulty: 7/10
A great challenge with no spots that are too easy. You don't just get levels every 2 battles. You have to work for money and exp. The only tiny drawback is this.
Spoiler:
Garuda, in the word beyond the floating island, is ridiculously hard. You have to have all 4 dragoons to even have a chance, and it is still RIDICULOUSLY HARD.
Final verdict: 8.4/10
A great game overall with great dept and music, but a rather vague story-line and over-world. The story-line really lowered the score, though.