wojtas500's Last Game Reviews |
Alien: Trilogy 10-07-19 09:41 AM
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Alien Slaying Trilogy
Hello there and welcome to my review of Alien Trilogy.
A game based on a movie can be good, but what making a game based on three movies? Sounds even better, right? Many things can and probably will go wrong, but, thankfully, not as much in here. Time to dive into Alien Trilogy.
[u][b]GRAPHICS 7[/b][/u]
For a game released in early 1996 its graphic design isn't as bad as one would think. Down to its core, Alien Trilogy is "just another Doom clone". Well, yes and no.
On one side the game's mainly sprite based, as indicated by both your weapons and enemies.
On the other side, the environment the player gets put in is quite detailed. The amount of objects the player can interact with includes but is not limited to: interactive switches, a destructible (e.g. crates, barrels, walls) as well as hazardous (e.g. steam/heat streams, lava/acid pools, insta-kill pits) environment.
Some areas (especially in the last "episode") tend to be too dark, but otherwise the light levels aren't as excessively dark or bright.
[u][b]SOUND 9[/b][/u]
Most of the sound effects, such as xenomorphs screeches, colonists and weapons, are sampled from the movies. Not to mention the soundtrack created by Stephen Root, which adds to the atmosphere of the game. Unfortunately, after finishing the 1st "episode" the music becomes a bit too repetitive, however a new track or two may play during the course of the game to provide some variety.
[u][b]ADDICTIVE 9[/b][/u]
Alien Trilogy is and will remain one of my favorite games up to this day. It's one of the few games I've spent more than 100 hours playing, and I've enjoyed every second of it. The feeling of discovering new secrets, weapons to eviscerate any alien in front of you, as well as the brutality of it in the last few levels is something that can't just simply be forgotten. Even now I keep replaying it and finding ever new secrets and possibilities of playing the game.
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