drlimple's Last Game Comments |
Contra III - The Alien Wars
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Impressive score jerryaberry!! how in the world did you get so many points? Not to mention manage a "run" clocking at more than hour. I thought the game takes fifteen minutes tops to complete, if you know the stage design beforehand.
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Contra III - The Alien Wars
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Very difficult game at first. But its all about pattern memorization. Once you get to know the patterns, through trial and error, then it becomes a walk in the park.
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drlimple's Last Game Reviews |
Contra III - The Alien Wars 02-15-13 04:35 AM
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Challenging, Laughably OTT and Simply Awesome!!!
After countless hours spent trying to beat this game I've finally decided to write up a detailed review of everything that makes it great IMHO.
So basically everyone and their next door neighbour knows that this is the third entry in Konami's iconic Contra series which has been challenging gamers worldwide since the late 80's. It is hailed by many as the best in the series. While I won't go so far as to say that, I have to admit that it is a very, very well made game in its own right and deserves all the praise that has been showered upon it. The comparison with its older NES brethren, however seems a bit unfair, because I feel Contra III is a different beast altogether. While the older games focused more on classic run and gun game play interspersed with boss fights at the end of stages, Contra III deviates from that formula in at least three of its six stages. Its focus appears to be more on orchestrating thrilling, edge of the seat action set pieces, and the latter stages in particular are littered with what would normally be referred to as bosses and mini bosses.This is not necessarily a bad thing. You are pitted in insane scenarios like having to jump from missile to missile, evading fire from an enemy helicarrier while shooting at its turrets or like the time the game has you shooting at a giant skeleton head which is breathing fire at you while it's two minion robo-skeletons try to riddle your character full of bullets. The boss fights, or set pieces really, are designed to thrill and they don't disappoint. They also seem to be the most logical next step in the evolution of the series. Having said that, those who are looking for traditional run and gun game play, in the vein of earlier Contras, would best look elsewhere.
Graphics 8: The graphics of the game are great for the 16-Bit era. The characters are nicely detailed and the animations are fluid. Sh*t blows up real good and explosions bring the screen to ... Read the rest of this Review
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