Davien's Last Game Comments |
Fire Emblem - The Sacred Stones
|
Try typing "Fire emblem" into the Vizzed search engine. Also the "Ogre Battle" series have similar game play if you're interested.
|
Farland Saga
|
An official translation probably doesn't exist.
|
Farland Saga
|
Any chance you guys can find an fan translation, at least?
|
Farland Saga
|
It's not translated to English. The texts are all in japanese. Why do you torture me?! Why?!
|
Tactics Ogre - The Knight of Lodis
|
It works. Just click on Mednafen in the top left corner.
|
Davien's Last Game Reviews |
Fire Emblem - The Sacred Stones 10-24-14 06:40 PM
|
Fire Emblem: The Sacred Stones Review
Fire Emblem: The Sacred Stones, the eighth game in the Fire Emblem series, greatly resembles its predecessors. Which may provide some comfort to old fans; the game play mechanics mostly remained the same. For people new to the series, one feature to take note of is permadeath where upon dying a character is lost for the remainder of that play-through. At times this may seems frustrating but it's one of the many appeals of the series. From a bird-eye view, players direct the actions of the characters to complete an objective each stage in turn-based combat. Reviewers has spoke favorably at the level of attention given to the game's story and individual units.
Graphics: 9 The graphics, as expected, are arguably more refined than previous installments albeit not by much. The game features a visually pleasing map display, fast-paced individual battles and some admirable animations. The character portraits has an acceptable level of detail compared to the rest of the game.
Sound: 8 The music was well-received by reviewers, nothing particularly worth criticizing, and I consider some to be quite engaging. There are 70 songs throughout the game, many of which are up-beat. Sounds outside of music were pretty standard.
Addictiveness: 7 I'm a fan of the Fire Emblem series, it's safe to say I'm often willing to try out the newer games. When I start a play-through, I usually play for several sets of many consecutive hours to beat it. However after the adventure is over, I'm not inclined to pick it back up. But for me, that usually apply to most games. Other reviewers have noted Sacred Stones' replay values to be above average.
Story: 7 It's a standard medieval fantasy story with swords, magic, and everything else people normally expect of the genre. The story takes place on a continent called Magvel, home to six kingdoms: Renais, Frelia, Jehanna, Rausten, Grado, a... Read the rest of this Review
|