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Main Profile Shogun Gamer's Profile Game Profile : Collection

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    30 / 09-16-93

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Registration: 06-24-11 12:00 AM (4652 days ago)
Last Activity: 10-27-23 03:14 PM

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Last Post: 06-15-22 02:33 AM
    in I tried Vizzed Retroarch and EmulatorJS on Mobile (Retro Game Room)
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Shogun Gamer's Last 10 Game Comments (view last 100)
Super Mario 64 - Multiplayer Strange, suddenly the game is just going to a black screen after "It's a me, Mario"
Tales of Phantasia (english translation) It's so wonderful that netplay with memory card saving actually works. It's possible to 4 player this game.
Blue Breaker Burst - Egao no Asu ni This is the expanded version upon the other Blue Breaker Burst game. Much better.
Abala Burn - A Battle Legend of Astterica It's an platformer beat em up with rpg elements before it's a fighting game. Not sure if leveling up gains more moves to use, but if it does, it's what adds depth to the fighting game part possibly
Rival Schools Apparently, it's Corrupt
Clay Fighter 63 1-3 As a kid, I never understood how Killer Instinct worked, thought it was street fighter and mortal kombat. Years later, I become competitive with fighting games and realize Clay Fighter 63 uses Killer Instinct's auto linker combo system. Wish I knew earlie
Kouryuu no Mimi (english translation) Surprisingly it's a lot better than I expected. You got a few juggle combos, weapons that can be used different ways, two different dodges that you can attack from, directional moves, blocking, and avoiding carts on stage 3 XD
Gourmet Sentai - Bara Yarou Other moves: After pummeling enemy into greater stun Grab RLR (Super Throw Move) Dash (Double tap direction) and then Y (Slide attack) Squish Small enemies: Walk up or down on them. Sorry for posting the moves down here. Not enough info for a gu
Gourmet Sentai - Bara Yarou Y: Attack, B: Jump, L and R Move list: Y Y Y Y Up+B After getting stun on enemy (You'll see little hollow stars on their head) Forward: Grab enemy (can done between combo) Grab LLL then Y (throw up and follow up attack) Grab RLR (A normal throw mov
Burning Rangers If it hasn't been done already, I just read online and there was a video showing it worked too, that you need the european iso and need to change the console code to PAL

Shogun Gamer's Last 5 Game Reviews (view last 25)
Bloody Roar Primal Fury
11-24-13 05:07 PM
Bloody Roar: Primal Fury - Treated Unfairly
Blood Roar: Primal Fury - Treated Unfairly

My Introduction to You:

Back in my childhood, game demo discs were SO popular in the gaming magazines. Many magazines would have a few to a bunch of games for you to enjoy for a short amount of time or a whole stage and it would give you an idea of what the game was like. The one I remember being most influential towards me getting the game as soon as possible was Bloody Roar 2. The game was in a magazine and when I played it with my sis, we were all, Wow, turning into beasts mid match while fighting? AWESOME!

So I got to rent Bloody Roar 2 and boy did I have a fun time. I just had to own it, and luckily enough, we found a sample of Bloody Roar 3 in a Sony store on a PS2 and started playing that and of course, we were even more amazed since the game evolved from its previous PSX graphics. We bought the game immediately, went home, and played the heck out of it actually maining characters we found most fun to play.

And then...through my fighting game experiences later down the line and understanding of hardcore fighting game mechanics, such as canceling. My combos went from 2-3 hits, to 40 hits. That in a 3D fighting game not by Capcom is not too common, and it really isn't because a combo like that could easily be escaped in Bloody Roar from with just one aerial recovery, but that doesn't mean you can't try to keep a person in the air. If I had to describe how this game plays in a nutshell, imagine Dead or Alive, Tekken, and Capcom with no projectiles, merged into one...And sure enough it still remains balanced in some form thanks aerial combos being escapable.

So why am I reviewing Bloody Roar Primal Fury instead of 3? I feel it's the best Bloody Roar overall, but is it a good game? Honestly, I'll just say right now, many people who reviewed this game weren't "fighting" gamers, and simply look past this game as crummy. However, I've studied fighting games since ... Read the rest of this Review
Persona 4 Arena
11-17-13 03:29 AM
Persona 4 Arena - Want to Get Into Fighting Games?
Persona 4 Arena - Want to get into Fighting Games?

My Introduction to You:

A good friend of mine (Epsilon) and I have a huge rivalry against each other in fighting games. Before we met, he though thought he was good at fighting games from past experiences he had, and I knew I wasn't good enough at fighting games after my encounters with pro fighting gamers. When we met, we played Arcana Heart 3, and then it became pretty obvious where he and I stood with fighting games.

To him, I seemed like a pro. To me, he clearly didn't own Street Fighter 3 Third Strike or even King of Fighters. From that point on, he wanted to beat me and would become as adept as possible in Fighting games, and now we are at the same level pretty much. One day, he was the first to make a move on a newer fighting game we didn't have but played at Anime Expo. As of recent, I got my butt whipped in Persona 4 Arena by his vigorous training, even after teaching me much of the system. Now I'm borrowing the game from him to review it, and it turns out, which he mentioned from the lesson mode, the game is easier to learn than most fighting games but also has some advanced material. In short, the best way to put it is that its Aksys's answer to Marvel vs Capcom 3.

Depth: 9

What's on the outside of the game:

Persona 4 Arena is a pretty awesome fighting game that offers Aksys style Blazblue gameplay while adding elements influenced by the Persona series and JoJo's Bizarre Adventure. The game has a good amount of modes to offer that are also commonly seen in most Aksys fighting games today. These modes are Lesson mode, Story mode, Arcade mode, Score Attack mode, Challenge mode, Versus mode and Network mode. These modes are all there to help you become a better fighting gamer to take on other players, though, the true experience will only come from training with human players in general rather than the A.I.

The lesson mode co... Read the rest of this Review
God Hand
09-30-13 03:19 PM
God Hand - WHY HAVEN'T YOU PLAYED THIS GAME YET!?
God Hand - Why Haven't You Played This Game Yet!?

My introduction to you (and my first review to reach a god like almost 5000 words -I try to stick to 2000-3000 but this made me believe in heaven for awesome games):

So back in the day when I was so believing of the internet and what critics had to say about games in magazines and their websites, I thought God Hand was REALLY a 3/10. It's been 7 years since 2006 and I finally decided to try God Hand after suddenly remembering it while looking around on forums when someone randomly brought up "God Hand." The game has been on PSN since 2011 and I always kept telling myself, "I'll buy it, it's only 10$," and two years later, I finally got on it. Now I "Dragon Kick" myself into the Milky Way, wondering why I never rented or even BOUGHT the game when I first saw the cover of a guy getting a fist right through his mouth to the back of his head.
God hand is a big whopping 9 out of 10, not a 3 out of 10 game, don't listen to any bad comments about the game... they are all false as it is the person's own fault for making the game too hard for them to play. This game doesn't joke around when it wants to tell you how bad you suck at games. Want to become a god? Get to Hard Mode on God Hand, beat it, and then try something like God of War and watch how you breeze through it.


Depth: 9

God Hand is hands down, the best 3D brawler I've ever played and allows for so much freedom and customization in however you want to brawl your enemies. What makes God Hand so epic and amazing is the gameplay and difficulty in its entirety as well as having no limits to what may appear in the game. What God Hand brings you is a game simply about brawling and Clover Studios certainly concentrated on nothing but that before Capcom shut them down, in other words, "They went out with a big bang," as many would say.

You are allowed to choose Easy or Normal mode from the start, as we... Read the rest of this Review
Sonic Adventure 2 Battle
09-27-13 10:51 PM
Sonic Adventure 2 Battle - Not as Amazing as I Remembered...
Sonic Adventure 2 Battle - Not as Amazing as I Remembered...

My introduction to you:

I remember back in the day when I was a lil' Shogun Gamer, I used to be a vice-president of a small sonic club my ex-best friend and I started in grade school. We were such Sonic fans, we had to get every sonic game that came out...even "Sonic Shuffle." On my to-do list of reviews, Sonic Adventure 2 was one of them. As I remembered back to my sonic club childhood, it dawned on me that I used to have lots of fun playing that game with friends. Maybe that was the spirit of it all, having friends over at your house rather than online and laughing together even in the most difficult times of the game.

The image that it was one of the greatest sonic games was branded in my childhood memory until the day I decided to review the game. After playing it all the way through within 8 hours (and spending lots of time messing around and purposely glitching the game), I then realized that the game isn't really as incredible as I thought it was, or at least, compared to what we have now, it's really aged over time.


Depth: 8

Sonic Adventure 2 Battle from the Gamecube is or was once a pretty cool game. Why do I say this? Well, it does have quite a bit to offer, but my recent play of it changed my opinion of the gameplay immensely. When I remember back to when I played it, I only remember having fun on the Sonic and Shadow stages, as well as using the Chao Garden. It turns out, those were probably the best things about Sonic Adventure 2 Battle, as well as the additional stages in versus mode.

There are a good amount of options in Sonic Adventure 2 Battle. The Single Player mode has Story mode, stage select, boss rush, and kart racing. The 2P Battle mode has a variety of options two player challenges related to the three gameplay styles of the game as well as some new modes that didn't appear in the original. There are also ... Read the rest of this Review
Star Fox Assault
08-26-13 03:30 AM
Star Fox Assault - Imagine if it had been on the Wii or Wii-U
Star Fox Assault - Imagine if it had been on the Wii or Wii-U

My introduction to you:

Star Fox, the sci-fi on-rails shooter, might be amongst one of Nintendo's weakest titles, only having 5 actual games not including the 64 remake or cancelled games. Out of all these games, a majority of gamers would find themselves only truly loving Star Fox on the SNES, Star Fox 64, or some for Star Fox Command if not the unreleased Star Fox 2!
So what happened along the way on the gamecube console? Nintendo hired Rare and Namco to work on their game for them, that's what. Honestly, I feel this really wasn't a good move for Nintendo as I feel the team who originally worked on the series could only truly understand the series as a whole. Though, not to say the games were bad, but they were certainly far from the majority of love the previous games received. Star Fox Assault was a bit like the Sonic Unleashed of Star Fox.

Depth: 6

Star Fox for the SNES and 64 were simple games for the fact that even with one or two modes, the game could be replayed to experience the game in a way unlike the first time you complete it. It evolved from the SNES Star Fox 1 and 2 featuring a smooth all-range system, different vehicles, and alternate pathways to go to a different stage from the current one. Unfortunately, Star Fox Assault decided to almost not evolve, or perhaps messily evolve would be a better way to put it.

Star Fox Assault decided to just go with a straight forward 1-player story mode. There are only 10 missions and no alternate paths, secret stages, or hidden bosses. It's very sad to see what was once a great concept for Star Fox suddenly tossed out the window. Why the developers would do this? I have no clue. There is also a VS. mode that allows two to four players to duke it out against each other, and I have to say, this is the best part about Star Fox Assault, and had the developers waited, it could have been expan... Read the rest of this Review

Shogun Gamer's Last 7 Game screenshots (697 total) (view last 250)

Shogun Gamer's Last 7 Game Videos (64 total) (view last 250)

Shogun Gamer's Game History
Fighters MegaMix (ss),   Ai Cho Aniki (tgcd),   Ai Cho Aniki (tgcd),   Super Mario 64 - Multiplayer 1.3 (n64),   Mega Man X3 - Zero Project (Ver. 1.0) (snes),   Battle Arena Toshinden 2 (psx),   Battle Arena Toshinden (psx),   Tetris Attack (snes),   Tetris Attack (snes),   Tetris Attack (snes),   Mystical Ninja Starring Goemon (n64),   Mystical Ninja Starring Goemon (n64),   Mystical Ninja Starring Goemon (n64),   Mystical Ninja Starring Goemon (n64),   Mystical Ninja Starring Goemon (n64),   Mystical Ninja Starring Goemon (n64),   Mystical Ninja Starring Goemon (n64),   Mystical Ninja Starring Goemon (n64),   Wild Guns (snes),   Fighters Destiny (n64),   Fighter Destiny 2 (n64),   Fighter Destiny 2 (n64),   Fighter Destiny 2 (n64),   Ehrgeiz: God Bless the Ring (psx),   Ehrgeiz: God Bless the Ring (psx),   Ehrgeiz: God Bless the Ring (psx),   Ehrgeiz: God Bless the Ring (psx),   Ehrgeiz: God Bless the Ring (psx),   Ehrgeiz: God Bless the Ring (psx),   Oregon Trail, The (appleii),   Oregon Trail, The (appleii),   Cruis'n World (rev L2.5) (mame),   Cruis\'n World (n64),   Cruis\'n World (n64),   Cruis\'n World (n64),   Cruis\'n USA (n64),   Battle Tryst (ver JAC) (mame),   Battle Tryst (ver JAC) (mame),   Battle Tryst (ver JAC) (mame),   Battle Tryst (ver JAC) (mame),   Dragoon Might (ver AAB) (mame),   Fighting Layer (Japan, FTL1+VER.A) (mame),   bujutsu (mame),   Mega Man X4 (psx),   Tekken 2 Ver.B (US, TES3+VER.D) (mame),   Tekken 2 Ver.B (US, TES3+VER.D) (mame),   Tekken 2 Ver.B (US, TES3+VER.D) (mame),   Kakuge Yarou - Fighting Game Creator (english translation) (psx),   Kakuge Yarou - Fighting Game Creator (english translation) (psx),  
 
Game Boy Advance Games Shogun Gamer owns (22)

Super Nintendo Games Shogun Gamer owns (43)

Nintendo 64 Games Shogun Gamer owns (22)

Nintendo NES Games Shogun Gamer owns (5)

Sega Genesis Games Shogun Gamer owns (14)

Commodore 64 Games Shogun Gamer owns (1)

Sega Dreamcast Games Shogun Gamer owns (2)

Turbo Grafx Games Shogun Gamer owns (7)

Sega CD Games Shogun Gamer owns (2)

Sega 32X Games Shogun Gamer owns (3)

Sega Saturn Games Shogun Gamer owns (3)

Turbo Grafx CD Games Shogun Gamer owns (1)

PC-FX Games Shogun Gamer owns (1)


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